Hi! I'm a 3D Environment Artist specialising in Unreal Engine 5, focused on creating high-quality real-time environments that combine strong visual storytelling, atmosphere, and technical execution.
My experience includes environment creation, lighting, composition, asset modelling, material development, optimisation, scene assembly, and final presentation. I primarily work with Unreal Engine and Blender, and have a strong interest in technical art, procedural workflows, and emerging real-time technologies.
I'm a passionate, adaptable, and collaborative artist who enjoys learning new skills, solving creative problems, and pushing myself with every project. Whether working on stylised or realistic environments, I strive to create work that is both visually engaging and technically efficient.
I'm always looking for opportunities to grow, connect with other creatives, and contribute to projects that inspire and challenge me.